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This was largely inspired by the theme I used in
this wallpaper. He was modeled in Cinema 4D, everything else
was modeled, textured and animated in Maya. I had around 75 hours
doing this, not including the huge render time, but I enjoyed
most of it. Music is by Nine Inch Nails |
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| Just another random summer model. I really
enjoyed Disgaea, so I thought it would be fun to make a character
or two into 3D. If you haven't played this great game... her name
is Etna. |
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I made this through out part of the last summer and then
finished it up during winter break. It didn't take that
long, I just never really focused on it. It's sort of a
preview type of animation for a movie that will never be
made. The image next to the movie link is a render of the
two characters in the animation.
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More of an eye-candy, F-Zero inspired animation then anything,
I made this for another class and thought it was good enough
to show off here. The movie is almost 2 minutes long and
the VR for each car are around 1 mb a piece.
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Another bordom inspired model, with a few version to browse.
I started modelling with with only an idea of how I wanted
the head and wings to look, so the body just kinda came
about. Not the most efficient way to model, but it ended
up all right.
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I started reading a couple of my old Calvin and Hobbes
books and just thought it'd be cool to see these guys in
3D. Not sure when I'll do Calvin, but here's Hobbes for
your viewing pleasure.
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This was a final project in one of my 3D classes and is
probably the first thing I have made that I am really proud
of. It's about one and a half minutes long with sound and
all. Enjoy and any comments are very welcome via email or
guestbook.
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This was just a mini side project I worked on whenever I got
bored with other stuff. Vipers have to be my favorite kind of
car... so making a model of one was pretty fun. Took a total
of 4 or so hours.
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Second and final animated project for the semester. I went
with a more cel-shaded style on this one, mainly just to
see how it would look and I like it. I've taken the end
off, because it's just not very good, but whats worth watching
is still all on here.
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My first real animated project for a class at school. It
is kinda funny and I'm pretty happy with it, so I thought
I'd let, those of who you who didn't mind a slightly long
download, enjoy it.
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This started off as just an expieremnet to see f I could
make a decent Quicktime VR and turned into a slighty larger
project. The Ship 1 VR was first and is the most simple
of the 3 ships I've built so far. The first quicktime VR
above is of the second ship I built and has some lighting
effects I've just recently gotten the hang of.
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No idea what brought this to life... I was just playing
around with making a nice, realistic, glass texture and
just kinda went abstract from there. It reminds of a lot
of the work people start off doing when they first get into
painting or modelling... for some reason fruit bowls are
the way to go... ^_^
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I made this sword mainly just as a follow up to the Warcraft
3 sword. I guess you could say it was to see if the last
one was a fluke or not ^_^
But I guess it wasnt, I really like how this came out. BTW,
I used a Breath of Fire 3 sword drawing as the reference
for this.
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After my last lame attempt at makiing a more detailed sword
I had to do something amazing. And not to be arrogant, but
I think that's what this is. I am really proud of how this
turned out. And if you haven't seen it before, it's my version
of the sword Frostmourne in Warcraft 3.
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